Blizzard has finally released Patch 1.1.0a for Diablo IV, rebalancing the game’s system, new unique items, and finally setting up the beginning of its first content update, the Season of the Malignant. But to do so, it seems like they’ve had to make some big changes that have not been very welcomed by the community.
This new Diablo IV is full of new items and aspects to collect, as well as bug fixes, buffs to some skills, and some heavy nerfing of the current class meta that seems to kick on sorcerers while they’re still down. But as always, many of these changes are also beneficial to many, so you’ll have to be the judge of whether this is a good patch or a terrible one.
Below you’ll find some of the most important points of this update, but you can find the complete patch notes on Blizzard’s official post.
In case you haven’t yet reached the endgame in the highest World Tiers of the game, Unique Items and Legendary Aspects are the highest rarity of gear and aspect that you can find. They can be extremely difficult to get, as their drop rates are minuscule, which makes the event of finding it something truly exciting. Now Blizzard has added the following items to that list:
Unique Items
Legendary Aspects
Gameplay Updates
General
World Tier
World Tier II has had the following bonuses added: