Electronic Arts

Battlefield 6 promises over 200 fixes and an ambitious post-launch roadmap

From polished gunplay to future Battle Royale modes, the studio outlines how it plans to evolve the game after release.

battlefield 6
Update:

With the launch of Battlefield 6 mere days away this Friday, Battlefield Studios has moved to assure fans that the game will enjoy robust support well beyond release. Leveraging data gathered from over 92 million hours of beta gameplay, the developers provided a community update outlining both the immediate launch day fixes and the extensive post-launch roadmap.

The immediate post-launch plan focuses on Season 1, which arrives on October 28, just 18 days after launch. The studio promises that these Seasons will contain “more content than ever before in a Battlefield game,” though specifics on the content itself are being saved for an upcoming moment.

Launch Day: Over 200 Fixes and Core Gameplay Polish

The development team confirmed that the launch day patch will include over 200 changes focused on bug fixes, balance improvements, and general polish. These updates dramatically enhance the player experience across core gameplay systems:

  • Weapon and Gunplay Improvements: The patch rebalances recoil on automatic weapons. This change is designed to make long-range gunplay feel “more characteristic,” highly rewarding “tap firing and burst control”. Numerous weapon attachments have also been fixed to display correctly in all menus and in-game.
  • Engineer Class Refinement: The Engineer class receives key updates, including making the reliable MBT-LAW the default launcher, complete with a more accurate trajectory and improved guidance. The MAS 148 Glaive launcher has also been enhanced with a “more realistic missile path” and more reliable vehicle damage. To ensure better team balance, Deploy Beacons are now limited to one spawn per player, capping squads at four beacons total.
  • Core Technical Experience: On the technical front, the studio has made significant netcode improvements to reduce desync and address invisible damage issues. The overall result is designed to make the crucial time-to-death feel fairer. Additionally, player movement is now more responsive, map layouts for Rush and Breakthrough have been revised for better attacker/defender balance, and audio has been cleaned up to make pings, weapons, and vehicles sound sharper.

Beyond the first Season, the developer officially started teasing ambitious new ideas for the game’s future. The team confirmed it is “ideating on completely new ideas,” starting with an “exciting new Battlefield take on Battle Royale.” Furthermore, the studio assured fans that requests for significant community-favorite features have “not gone unnoticed,” including calls for naval warfare, platoons, and the return of a “certain fan-favorite little helicopter.”

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