‘Call of Duty: Black Ops 6 ′ is already here. If you are one of those who bought the PC version, or you have the correct Game Pass tier and plan to play it on this device, and you want a good gaming experience to maximize the FPS, here is a configuration that could be ideal (although it also depends on the components of your PC).
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How to configure Call of Duty: Black Ops 6 on PC for optimal performance? Below we share the configuration, and in some cases, we put a parameter that will depend on how it best suits your vision and gameplay .
Graphics Settings Display
Display Mode: Fullscreen Exclusive Display Monitor: Set to your monitor Display Adapter: Set to your GPU Screen Refresh Rate: Max refresh supported by your monitor Display Resolution: Max resolution supported by your monitor Aspect Ratio: Automatic Display Gamma: CPU RGB Brightness: 55 - 60% NVIDIA Reflex Low Latency: On + Boost Sustainability
Eco Mode Preset: Custom V-Sync (Gameplay): Off V-Sync (Menus): Off - 25% Custom Frame Rate Limit: Custom Gameplay Custom Frame Rate Limit: Set to your monitor’s refresh rate Menu Custom Frame Rate Limit: 30 - 60 Out of Focus Custom Frame Rate Limit: 5 - 30 Menu Render Resolution: Optimal Pause Game Rendering: Off Focused Mode: 0 High Dynamic Range (HDR): Off Quality settings Global Quality
Graphic Preset: Custom Render Resolution: 100 Dynamic Resolution: Off Upscaling / Sharpening: FIDELITYFX CAS (100) VRAM Scale Target: 80 Variable Rate Shading: Off Texture Resolution: Low to Normal Texture Filter Anisotropic: Normal Depth of Field: Off Nearby Level of Detail: Low to Normal Particle Resolution: Low Bullet Impacts: Off Persistent Effects: On Shader Quality: Low On-Demand Texture Streaming: Optimized Local Texture Streaming Quality: Low to Normal Shadow Quality: Very Low Screen Space Shadows: Off Screen Space Ambient Lighting: Off Screen Space Reflections: Off Static Reflection Quality: Low Environment
Tessellation: Off Terrain Memory: Max Volumetric Quality: Low to Medium Deferred Physics Quality: Off Weather Grid Volumes: Off Water Quality: Off View Motion Reduction: Off Field of View (FOV): 100-110 ADS Field of View: Affected Weapon Field of View: Wide Vehicle Field of View: Wide World Motion Blur: Off Weapon Motion Blur: On 1st Person Camera Movement: Least (50%) Inverted Flashbang: Off