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FromSoftware

Elden Ring DLC, Shadow of the Erdtree, gets a new patch full of nerfs and fixes

From Software has just released a new patch for Elden Ring: Shadow of the Erdtree, and with it comes many nerfs to the DLC’s new weapons.

Elden Ring: Shadow of the Erdtree, the first and only expansion for FromSoftware’s RPG masterpiece, has already been available for a few weeks and still players are discovering secrets and fighting against some of the hardest bosses in the studio’s history. And as expected, the devs continue to work on balancing the game and fixing bugs, this time through patch 1.12.3, which brings with it everything from bug fixes to relatively noticeable nerfs for many of the weapons and skills that can be found in the DLC.

Curiously, apart from a single PvP-exclusive balancing adjustment, most of the nerfs come as part of general balancing of the game, which means that the “cheese” that certain players have been using to easily beat the final boss of the expansion has been basically removed. All in all, certain weapons have been weakened to their intended levels, while others have had their animations and movesets tuned up.

elden ring shadow of the erdtree dlc expansion

Elden Ring: Shadow of the Erdtree Version 1.12.3 patch notes

PvP-exclusive balance adjustments

  • Decreased the damage and damage animation of the shearing vacuum effect of the “Swift Slash” Skill.

General balance adjustments

  • Increased the Intelligence scaling of the Carian Sorcery Sword and slightly decreased the base damage.
  • Extended the throwing attacks range for the following weapons:
  • Smithscript Dagger / Smithscript Cirque
  • Changed the placement of the bosses in the re-fight against the Golden Hippopotamus and Commander Gaius bosses to be in the same position as in the first fight.

Bug Fixes

  • Fixed a bug that caused the Rolling Sparks Skill to deal more damage than expected.
  • Fixed a bug that caused the Rolling Sparks and Wall of Sparks Skills to deal no damage while some special effects were applied to the player.
  • Fixed a bug where some special effects of a right-handed weapon would also be applied to the following Weapon Skills when cast with the left hand:- Feeble Lord’s Frenzied Flame- Discus Hurl
  • Fixed a bug where successfully guarding while attacking using the Thrusting Shield weapon type would consume less stamina than intended.
  • Fixed a bug that prevented players from cancelling the attack recovery of two-handed strong attacks by rolling for certain weapons of the Backhand Blades weapon type.
  • Fixed a bug that caused the Lightning Perfume Bottle and Frenzyflame Perfume Bottle weapons to deal double damage under certain circumstances.
  • Fixed a bug where the Arcane scaling of the Bloodfiend’s Arm weapon was higher than intended when setting an affinity. The status buildup of the heavy attack was also reduced.
  • Fixed a bug where the Faith scaling of the Gazing Finger weapon was not being applied correctly.
  • Fixed a bug where the damage animation of some attacks of the Fire Knight’s Greatsword against players was different than expected.
  • Fixed a bug where the attack affinity of some attacks of the Fire Knight’s Greatsword were different than expected.
  • Fixed a bug that caused some affinities for the following weapons to be higher than intended:- Smithscript Dagger- Smithscript Cirque- Smithscript Axe- Smithscript Greathammer- Smithscript Spear- Golem Fist- Smithscript Shield
  • Fixed a bug that caused enemies to heal when the Maximum HP reduction gradual HP reduction effect applied by Black Knife Tiche wore off.
  • Fixed a bug that caused summoned NPCs to behave differently than expected under certain circumstances.
  • Fixed a bug that where the unblockable bite attack of the Golden Hippopotamus boss would connect with players more easily than intended.
  • Fixed a bug that caused text to display differently than expected.
  • Several other performance improvements and bug fixes.

Possible unstable performance fixes

  • In some PC versions, Ray Tracing may be unintentionally enabled and cause unstable performance. Please check the Ray Tracing setting in the “System” > “Graphics Settings” > “Raytracing Quality” from the title screen or in-game menu.
  • In the PC Version, the message “Inappropriate activity detected” may appear without cheating.
  • To fix this issue, please verify the integrity of the game’s files before restarting the game.

In the PC version, unstable framerate may be caused by third party applications that control mouse behavior. Deactivating these third party applications may improve performance.

App Ver. 1.12.3

Regulation Ver. 1.12.4

If the Regulation Ver. listed in the lower right corner of the title screen is not 1.12.4, please select LOGIN and apply the latest regulation before enjoying the game. Online play requires the player to apply this update. Further updates will be distributed in the future for you to continue to enjoy ELDEN RING more comfortably.

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