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Tango Gameworks

Hi-Fi Rush is getting reverse review-bombing as a show of support for Tango Gameworks

After Xbox’s baffling decision to close down Tango Gameworks and other studios,players rushed to Steam to review bomb Hi-Fi Rush… with a twist.

Hi-Fi Rush lanzamiento PS5 impresiones juego Tango Gameworks

The closure of Tango Gameworks has been one of the hardest and most difficult-to-understand decisions in the history of the video game industry. The Japanese studio has produced great works over the years, demonstrating creativity and enormous versatility, and leaving before it a game like Hi-Fi Rush which was not only one of the big surprises of 2023, but also one of the best games of last year. Its closure has caused a reverse review bombing in Steam, with a significant number of new extremely positive reviews, now approaching 2,000 published in recent days, by players who have managed to stop by and enjoy a game that, unfortunately, will not return with a sequel that was surely going to be a complete success.

Microsoft Gaming’s decision that resulted in the closure of a studio like Tango Gameworks has been seen by the specialized press, content creators, and the public as one of the worst decisions that Xbox has made in its entire history. Tango Gameworks had a great reputation and had some notable IPs and creative talent that, despite the departure of Shinji Mikami, still had a lot to offer.

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The enormous support for Tango Gameworks and Hi-Fi Rush, their last great masterpiece

There will be no more future for Tango Gameworks, a decision that breaks the hearts of millions of people, but works like Hi-Fi Rush will always remain, we hope, available so that players realize what the Japanese company founded by Shinji Mikami was able to make.

In our review we concluded that “Hi-Fi Rush is a special game, very well measured at the level of mechanics and perfectly balanced in everything it offers. You smile when you start and don’t stop doing it until you finish it. Dynamic and varied, it is a mix of hack and slash and sublime musical game at times, in which the rhythm does not falter and which is very well accompanied by a vibrant audiovisual style and capable of differentiating itself not only in what, but also in the how.”

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