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Marvel Rivals just received its first patch, with plenty of bugfixes and rebalancing

Marvel Rivals just released last week to an incredible reception by players, but already the devs have revealed its first patch.

Marvel Rivals was released last week to critical success, with millions of players jumping into the hero shooter to try out what it has to offer. And what they’ve found is an extremely fun, if unbalanced, competitive multiplayer title that has plenty of potential for growth in the future. Now, the developers have just released the first-ever patch for the game with hundreds of bug fixes.

Announced through the official Marvel Rivals webpage, the patch includes many fixes for a variety of issues, most importantly a problem in which players could get stuck on certain parts of the map. You’ll find some of the most important points below, and you can also find the full patch notes through this link.

Marvel Rivals version 20241210 patch fixes

General

  • When playing highlights and recordings, crosshair deviation would be significant, and there was a possibility for lag. This issue has been resolved.
  • Changing where Highlights were saved would cause the game to crash. This issue has been resolved.
  • Players joining a Quick Match as a replacement may not be able to see heroes’ equipped costumes. This issue has been resolved.

Maps & Game Modes

  • On certain maps (particularly Hydra Charteris Base: Hell’s Heaven and Klyntar: Symbiotic Surface), special collisions on the edges would cause the player’s character to become stuck or clip through and enter strange areas. These issues have been largely resolved, but as this affects multiple maps and areas, this bug may be present elsewhere. We will work to continue fixing such issues and develop a solution to thoroughly prevent them.

Heroes

  • When Wolverine had his Deadpool & Wolverine costume equipped, no ability voice lines other than the Undying Animal ability’s line would play. This issue has been resolved.
  • After Star-Lord’s Guardians of the Galaxy Vol. 3′s MVP animation played, sound effects would not be played in the results screen. This issue has been resolved.
  • When Iron Fist used pings, the corresponding voice lines would not be triggered. This issue has been resolved.

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