We are just a few days away from the global release of Gran Turismo 7 for PlayStation 5 and PlayStation 4. Finally, we will have the long-awaited return of the driving saga of Polyphony Digital and Kazunori Yamauchi. As announced in recent months, the game will be full of options, hours and hours of content, both single-player and multiplayer that seeks to recover the essence of the franchise. For this, we can expect many cars and circuits, something that GT7 will be well nourished. Therefore, we will review all the real and original circuits confirmed so far.
All confirmed tracks in Gran Turismo 7: complete list
According to the list compiled by GT Planet, Gran Turismo experts, these are all the tracks we have seen so far in Gran Turismo 7 both in trailers and official communications. It should be noted that the game will offer more than 400 vehicles (adding new and secondhand cars) in 34 locations with more than 90 tracks; including variants of these locations. The mythical Deep Forest Raceway, Dragon Trail, Tokyo Expressway or Trial Mountain are back; and Monza, Interlagos, Spa-Francorchamps, Daytona, Nurburgring, Suzuka, among others, will not be missing.
Fictional/original Gran Turismo tracks
Gran Turismo 7 Countdown: Available March 4th on PS5 and PS4
Gran Turismo 7 will be available on PS4 and PS5 this coming March 4th from Polyphony Digital and Sony Interactive Entertainment. The game promises to be the most complete of the series both in options and content, with a technological deployment that will allow us to play at 60 FPS at the highest possible resolution and with non-existent loading times in the case of PS5. According to Kazunori Yamauchi, creator and producer of Gran Turismo, these loading times will be "approximately one second".
The licenses are back, the tuning is back and the PlayStation's driving RPG par excellence is back.
Source | GT Planet