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TMNT Cowabunga Collection's first patch brings online multiplayer among a ton of new features

We share with you the huge list of new features that brings with it the Ninja Turtles games compilation's first patch. Something new for every game.

TMNT Cowabunga Collection's first patch brings online multiplayer among a ton of new features

The Ninja Turtles are back with a bang in 2022. The game that has been most celebrated by young and old, veteran gamers and newcomers alike, is TMNT Cowabunga Collection, bringing back the all-time classics. Now this compilation of 13 games is even better. Its first major update comes with a lot of goodies, among them the long-awaited online multiplayer.

Complete list of new features of the super patch

TMNT Cowabunga Collection's first major patch includes customizable button mapping, something always appreciated by purists who want to get the most out of the game by adapting it to their liking. The more nostalgic will be able to apply more filters to Gameboy games, and will be able to choose between black and white, Game Boy green, Game Boy pocket green and Game Boy light blue. To change and include things, this patch has even modified the menu of the Switch version and as a great addition, we now have multiplayer support.

In addition to the usual list of bug fixes, TMNT Cowabunga Collection includes the following additions. With you, the complete list.

  • Home Menu icon changed to the box art. (Switch)
  • PS4 arcade controller is now supported. PS4 joystick support has now been implemented (PS5)
  • Xbox arcade stick is now supported. Xbox joystick support has now been implemented (XB1/XSX)
  • When creating an online lobby, the player can now set the lobby size for the two arcade games. Host can limit it to 2, 3, or 4 players.
  • When creating an online lobby, the player can now set the frame delay to “Automatic”. When this is set, the input lag adjusts according to the number of players.
  • A new enhancement added to SNES and Super Famicom TMNT: Tournament Fighters. Ultimate-Attacks can now be enabled in Story Mode ON/OFF.
  • A new enhancement added to Super Famicom TMNT: Tournament Fighters. “Group Mode” can now be enabled ON/OFF. (Only available in the Japanese version.)
  • A new enhancement added to Arcade US/JP Teenage Mutant Ninja Turtles. Number of lives per coin can be adjusted from 1-5.
  • A new enhancement added to Arcade US Turtles in Time. Number of lives per coin can be adjusted from 1-8.
  • A new enhancement added to Arcade US/JP Teenage Mutant Ninja Turtles. Difficulty can be adjusted.
  • A new enhancement added to Arcade US Turtles in Time. Difficulty can be adjusted.
  • A new enhancement added to Arcade US Turtles in Time. Game Loop can now be turned ON/OFF. While ON, the game will restart from the beginning after the credits.
  • New button action added to “Arcade US/JP TMNT”, “Arcade US Turtles in Time”, “SNES/Super Famicom Turtles in Time”, and “Genesis/MegaDrive Hyperstone Heist”. Players can now assign a button to “Special”. This button presses “Attack” and “Jump” together to make it easier to do special attacks.
  • A new color enhancement added to all Game Boy games. Added GBC Mode ON/OFF. A new “Color Palette” option added to the Pause Menu for all Game Boy games. In addition to other filters, players can choose between 4 color palettes, 1. black and white, 2. Game Boy green, 3. Game Boy Pocket green, 4. Game Boy Light blue.
  • Audio for various games and the Main Menu adjusted
  • Additional pages for NES Tournament Fighters and GEN Tournament Fighters added to the Strategy Guide.
  • Additional page for GEN Tournament Fighters and GEN Hyperstone Heist added to the Strategy Guide.
  • Visual settings are saved per game.

As you can see, Digital Eclipse has not been on vacation. That's nice, huh? Well, don't relax too much, there's more to come in the future.

Source | Gamespot