Call of Duty: Warzone 2.0′s health has suffered since its launch. Stability issues, bugs, and controversial decisions in gameplay terms are splashing the audience data. According to the data collected by Steam Charts, the peak of concurrent users on Steam has fallen to 62,628 players, registered on March 30.
Why does Warzone 2.0 drop in audience?
To put it in context, the record since its launch is 488,897 players on the same platform, which occurred on November 1, 2022. Since then the curve has been declining until the release of Season 2, when it took some traction to fall again.
On Reddit, a user has recorded the audiences he has garnered on Twitch in recent months. The game managed to be around 70,000 viewers on average with peaks of between 615,000 and 200,000. However, in February it fell from 42,000 to 29,700 viewers on average. The result reflects that interest in the battle royale is declining. Will Season 3 be the turning point where the situation takes off for the better?
However, in February it fell from 42,000 to 29,700 spectators on average. The result reflects that interest in battle royale is falling. Will Season 3 be the moment where the situation takes off positively?
As we mentioned at the beginning, there are several reasons why the game has had a rough support start. Instability issues and unexpected crashes, especially in DMZ mode, are the foundation all players suffer regardless of their platform. However, in the gameplay, there are problems that have been tried to correct with the patch of season 2.
Users blame rhythm problems in the matches, linked to the fortresses commanded by artificial intelligence. If you are still giving a try to play Warzone 2.0, don’t forget to take a look at everything you need to know.