Dambuster Studios
Dead Island 2: all the Legendary Weapons in the game
There are plenty of ways to kill zombies in Dead Island 2, but if you’re looking for the rarest and most awesome weapons in the game, we’ll tell you where to find all the Legendary weapons.

If you’ve been playing Dead Island 2, you already know that weapons get weird and awesome really quickly. One moment you’re wielding machetes made out of plane wreckage, the other you have an electric katana, or a hammer that spits fire, or a gun that shoots acid. It’s pretty fun, but there’s an entire category of special and unique armaments that you can’t find easily: Legendary Weapons.
You might have heard of them already, but in case you don’t know what they are we’ll help you out. Legendary weapons are the highest tier of rarity you can find in Dead Island 2, all of them unique and with special names and ways to get them. Each of them comes with special perks and mods that can’t be removed, as well as slots to personalize them even more.
The problem with these is that you can only get them as rewards for completing late-game missions, so it’s better to think of them as “end-game” content. They are powerful, but you’ll mostly use them after finishing up the game’s main story and missions.
There’s a total of eight Legendary weapons in the game, which you’ll be able to find below. We’ll share you their unique mods and perks, and without going into many spoilers we’ll also tell you what mission you need to complete to get them.
Big Shot
How to get: complete the “It’s Not Your Fault” sidequest, then return to Emma’s Mansion and talk to Luciana.
Mods
Superior Ranged Impactor Mod: Gives a major physical damage and force boost. Successive hits to a zombie also apply the traumatized effect. Hitting a traumatized or vulnerable regular zombie sends it flying, damaging anything it hits.
Perks
- Boomstick: Rounds trigger explosions on impact that can traumatize zombies.
- Russian Roulette: When your magazine runs low, gain a moderate damage boost.

Blood Rage
How to get: complete the “Lost & Found: Fool’s Gold” sidequest.
Mods
Superior Melee puncturator mod: converts your weapon to inflict bleed damage and gives a major damage boost. Successive hits to a zombie also apply the bleeding effect.
Perks
- Puncture Wound: Landing critical hits in quick succession inflicts additional critical damage and bleed damage. This effect can stack multiple times.
- Infectious: hitting a zombie causes additional bleed damage to it and makes nearby zombies start bleeding too.

Bodycount
How to get: complete the “Lost & Found. [REDACTED]” sidequest
Mods
Superior Ranged Puncturator Mod: Converts your weapon to inflict bleed damage and gives a major damage boost. Successive hits to a zombie also apply the bleeding effect.
Perks
- Exit Wound: Hitting a zombie gives a chance to deal bleed damage to nearby zombies.
- Bloodthirsty: Killing a zombie gives a moderate damage boost, and generates increased fury.

Brutalizer
How to get: Complete the main quest “The Giant Slayer” and the sidequest “The Ballad of Rikky Rex”, then talk to Francesca in Emma’s Mansion to begin the “Body Art: The Visionary” sidequest. Complete that to obtain the Brutalizer as a reward.
Mods
Superior Melee Mutilator Mod: gives a major physical damage boost. Successive hits to a zombie also apply the weakened effect. Hitting a weakened zombie regains stamina.
Perks
- Bloodlust: Land critical hits in quick succession to do more limb damage and weaken your victim. This effect can stack multiple times.
- Contagious: Heavy attacks to zombies affected by a status effect will spread the effect to nearby zombies.

Emma’s Wrath
How to get: Complete the last main quest of the story, “Hollywood Ending”.
Mods
Superior Melee Impactor Mod: Gives a major physical damage and force boost. Successive hits to a zombie also apply the traumatized effect. Hitting a traumatized or vulnerable regular zombie sends it flying, damaging anything it hits.
Perks
- Overkill: Skill Stomp or counter a zombie to prime your weapon. When primed, hitting a zombie will trigger a shotgun blast.
- Shockwave: Knocking down a zombie triggers a forceful explosion on impact.

Krakatoa
How to get: Complete the “Lost & Found: Missing: Steve” sidequest.
Mods
Superior Melee Cremator Mod: Converts your weapon to inflict fire damage and gives a major damage boost. Successive hits to a zombie also apply the ignited effect.
Perks
- Reaper: Hitting an ignited zombie primes the weapon. When primed, heavy attacks inflict additional Fire and Limb damage. This effect can stack multiple times.
- Tear ‘N Sear: Maiming a zombie creates a pool of burning fuel beneath its feet.

Party Starter
How to get: Complete the “Lost & Found: Drunk and Disorderly” sidequest
Mods
Superior Melle Cremator Mod: Converts your weapon to inflict fire damage and gives a major damage boost. Successive hits to a zombie also apply the ignited effect.
Perks
- Spitting Fire: Knockdown or kill a zombie with a heavy attack to gain a moderate fire resilience boost and ignite nearby zombies.
- Skilled: Killing a zombie gives a moderate damage boost to heavy attacks, and they charge up faster.

The One
How to get: Finish the main story, then complete the “The Terror of Sound Stage 7″ sidequest, then the “Beacon of Hope” sidequest.
Mods
Superior Melee Mutilator Mod: Gives a major physical damage boost. Successive hits to a zombie also apply the weakened effect. Hitting a weakened zombie regains some stamina.
Perks
- Headhunter: Decapitating zombies triggers a forceful explosion and regains health and stamina.
- Swift Blow: Heavy attacks charge faster.
