Capcom
Dragon’s Dogma 2 was released to mixed reactions after dozens of microtransactions were revealed
Dragon’s Dogma 2 has just been released, but the sudden appearance of dozens of microtransactions has soured many players’ experience.
After 12 years of waiting, today Capcom released Dragon’s Dogma 2 on PlayStation 5, Xbox Series X|S, and Steam to amazing critical response. But on the side of fans and players, many have echoed their disappointment with the game and the studio, as at the same time the game was released it was revealed that there was also a long list of microtransactions for in-game items and features.
These microtransactions vary on their type but do number in over at least two dozen ranging in price from $0.99 to $4.99, all of them granting players the ability to obtain currencies or powerful and important gameplay items. From revives to keys that skip entire sequences of the game, these have resulted on the game receiving a “Mostly Negative” score on Steam at the time of writing. Coupled with the company’s insistence on using Denuvo DRM on almost all of their games and poor performance on PC, the response is a bit understandable.
However, everything that can be obtained through these purchases can also be obtained inside the game through regular play. The developers acknowledged the game’s performance issues stating that they’re already working on bug fixing and crashes, alongside looking for ways to improve the title’s frame-rate on PC.
Game altering DLC is never not controversial
On the main topic of microtransactions, Capcom also mentioned that all of the items available for purchase “can be obtained in-game or as paid DLC items.” As there is no other DLC available at the moment, some of these microtransactions are aligned with rewards obtained through the Deluxe edition of the title. Below you’ll find the complete list of items for sale:
It is important to note that many who have already been playing Dragon’s Dogma 2 have pointed out that all of these are entirely non-important to the game, as they’re all obtainable fairly easily through simply playing the game. Many of these are also redundant and made to ease players’ experience. However, given how the entire point of the game is to let players enjoy the journey and hardships (such as not having traditional fast travel), it’d be fair to say that you can simply ignore the existence of these microtransactions.