AI
Microsoft has created a new Quake, and it’s spectacular, even if it has its limitations
The Redmond company is taking the first steps to integrate artificial intelligence into the creation of video games.

Microsoft is taking its first firm steps into the era of generative artificial intelligence applied to video games. Earlier this year, the company unveiled Muse AI, a system capable of generating gameplay in real time. Although this AI was thought to be in its early stages, Microsoft is now allowing Copilot users to test a playable version of Quake II generated entirely by artificial intelligence.
First steps with Muse AI
This tech demo allows you to run a basic level of Quake II directly from a web browser. The experience includes basic enemies and interactions, with notable limitations: the game runs at 10 fps and in 640x360 resolution (an improvement over the 320x200 originally shown in February).
“In this real-time tech demo, Copilot dynamically generates gameplay sequences inspired by the classic game Quake II,” Microsoft explained. “Every input you make triggers the next AI-generated moment in the game, almost as if you were playing the original Quake II running on a traditional game engine. Enjoy the experience, share your thoughts, and help shape the future of AI-powered gameplay experiences.”
The idea behind this experiment is to demonstrate the potential of AI to dynamically generate video games, although it is more of a conceptual test at this point than a fully playable experience.
The public has already spoken
Even though this is an emerging technology, the community was quick to react. Geoff Keighley shared a video of the demo on X (formerly Twitter), which sparked all kinds of opinions. Among them was Epic Games CEO Tim Sweeney, who posted a very direct meme in a mocking tone.
The comments on Reddit have also been quick to follow. “Microsoft’s boast that they want ‘to build a whole catalog of games that use this new AI model,’ despite it not being clear if the current technique will ever even be capable of letting you turn around without moving to a random point on the map, let alone come up with an original game, really typifies what’s wrong with AI and the tech industry,” added one of the users.
“I had a better experience literally just imagining the game in my head,” wrote another commenter.
Artificial intelligence is one of the technology industry’s big bets. Microsoft wants Muse AI not only to create full games but also to turn Copilot into a kind of video game coach. Will these tools define the next generation of interactive experiences, or will they remain a laboratory curiosity? Only time will tell.
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