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Dead Rising: Dia de los Muertos leaked footage reveals Capcom’s canceled 5th entry

One of the developers behind Dead Rising 5, with the title Dia de los Muertos, has revealed footage of Capcom’s canceled game through their blog.

Dead Rising: Dia de los Muertos leaked footage reveals Capcom’s canceled 5th entry

Five years after the cancellation of Dead Rising 5, apparently called Dead Rising: Dia de los Muertos, new videos and images of this video game have emerged. Although this content had been uploaded on the internet for a while in the portfolio of one of the developers, it was not until 2023 when several users on social media came across this content. We’ll show you below:

This was Dead Rising: Dia de los Muertos, the Dead Rising 5 that Capcom canceled

On February 17, 2023, several users on Twitter and Reddit echoed the existence of new images and videos of Dead Rising 5 on the blog/portfolio of Nick Sinkewicz, one of the developers who worked on the title. Capcom Vancouver was in charge of the Dead Rising franchise since the second part (when they were still known as Blue Castle Games), but the studio was closed back in 2018, and all of their projects ended up being canceled by Capcom.

In Sinkewicz's blog post he details exactly what he worked on during his time with the project: from various item container systems to level design and level design tutorials for his fellow project members. In this article you’ll find several videos that date from 2016 to 2017, so the game would have been in development for at least a couple of years by this point, even before Dead Rising 4 hit stores in December 2016. The lukewarm reception of this title both from critics and from the public made Capcom decide to cut its losses, putting the franchise on hold indefinitely.

From what is shown here we learned several details that were unknown about Dead Rising 5 until now:

  • The game used Unreal Engine 4.
  • Dia de los Muertos was set in México. The developer himself comments that the "barrio" level is based on a city in this country.
  • We visit different areas such as urban environments and, for the first time in the saga, the jungle.
  • Of course, zombies were still present.
  • The playable character was Chuck Greene, protagonist of Dead Rising 2.
  • There were “camps” that we could raid. From the context we deduce that it is a game mechanic similar to what was seen in the Far Cry franchise.
  • There were still bosses/psychopaths. “El Guapo” was one of them.

What was known from the little that was reported at the time is that this Dead Rising 5 was going to be set in Mexico, and that the plot was set to take place between Dead Rising 2 and Dead Rising 3. In short, new information from a game that never came to see the light due to the lukewarm reception of Dead Rising 4.

On Nick Sinkewicz's blog we can also see his work on other games from different studios, such as Gears 5, Max Payne 3 or Tom Clancy's Splinter Cell: Double Agent.

Source | ndsportfolio, Siliconera


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