Remedy Entertainment
Can I play Alan Wake 2 on my PC? Minimum and recommended requirements
A Return is happening in Bright Falls, so you better make sure your PC is up to Alan Wake 2′s standards. Here’s what Remedy asks of the players’ PC specs.
Thirteen years after the original, Alan Wake 2 is making its way to fans of the Remedy Connected Universe to bring its mysteries, otherworldly happenings, and new horrors like never before. But if you’re thinking of playing the title on PC, you better be prepared to face incredibly high requirements.
Releasing on October 27, 2023 on PS5, Xbox Series X|S, and PC through the Epic Games Store, Remedy Entertainment’s highly anticipated Alan Wake 2 is making full use of the latest generation of consoles and hardware to deliver an incredibly good looking experience on all of its presentations. As such, the studio recently shared the minimum and recommended PC specifications that would-be players should follow to get the full intended experience when playing. Below, you’ll find the full lists of hardware and what they aim to achieve in terms of graphics settings, target resolution, and FPS counts.
Alan Wake 2 minimum PC requirements
Alan Wake 2 recommended 1080p PC requirements
Alan Wake 2 recommended 1440p PC requirements
Alan Wake 2 ultra PC requirements
Older generations of graphics cards are starting to get left out in the rain
As if those PC specs weren’t enough, it seems as though players who are still rocking the ever-trusty Nvidia GTX 10-series of GPUs, or even the AMD RX 5000-series, won’t be able to play Alan Wake 2 at all. In a now-deleted post by user @newincpp, a developer at Remedy Games, they revealed that these families of cards do not appear on the studio’s official specs chart because they don’t support mesh shading.
Mesh shaders were introduced as part of the launch of DirectX 12 Ultimate in 2020, designed to replace the traditional vertex and geometry shaders as a way of streamlining rendering for developers. What this means is that many older cards are incompatible with Mesh shaders, as the process leans on a computer GPU to work. So far, no developer has forgone the use of the older processes during development in the name of universal compatibility. But Remedy is going all out on the next generation.