The last few weeks have been very busy at Microsoft. On the one hand, we have spent months following all sorts of discussions surrounding the Redmond-based company's controversial purchase of Activision Blizzard. On the other hand, these days we have learned that the company is immersed in a restructuring process that, as usual, has resulted in massive layoffs affecting various divisions of the company such as HoloLens, Mixed Reality, Bethesda Game Studios (Starfield) and 343 Industries (Halo Infinite), among others.
In the particular case of the studio responsible for the Halo saga, one of the main flagships of Xbox Game Studios, journalists like Jason Schreier of Bloomberg have pointed out that the team would be one of the most affected by this situation, especially those working on the single-player campaign. As it could not be otherwise, there are many people who have questioned the future of the franchise, speculating that 343 Industries wanted to cut immediately.
343 Industries comes out swinging: Halo has nothing to fear
The statement from studio head Pierre Hintze was as brief as it was emphatic: "Halo and Master Chief are here to stay," reads the headline of the note, which goes on to offer the following statement: "343 Industries will continue to develop Halo now and in the future, including epic stories, multiplayer and more of what makes Halo great. Clear and concise, denying some rumors that planned content for the main campaign had been canceled.
Halo Infinite: A troubled launch
The arrival of a new Master Chief adventure is always something special for the Xbox community. After all, the Halo franchise is the great emblem of Microsoft's video game division and has been present in every single generation. However, we have never seen a launch as awkward as that of Halo Infinite, marked by the famous delay that occurred after the first glimpse of the title - the day Craig became an Internet meme - led to endless criticism from users.
Later, on December 8, 2021, the game was finally released. Overall, the reception was not bad, as it received a handful of positive reviews from both the press and the community. However, as the months went by, the game's problems began to blossom. The reason? The title's lack of growth, with numerous delays in the co-op and Forge modes, massive criticism of the Battle Pass's progress, and a feeling that the studio was not entirely clear on the roadmap for a title that was destined to be at the top of its game for many years to come.
Halo Infinite is available for PC, Xbox X|S Series and Xbox One, and is included in the Xbox Game Pass catalog for all platforms. To know their future plans we will have to wait, but now we have something clear: 343 Industries will remain at the helm and will mark the fate of Master Chief.
Source | 343 Industries