Industry

PlayStation's Jim Ryan says Xbox's offer for Call of Duty "was inadequate"

PlayStation’s CEO calls "inadequate on many levels" Xbox's proposal to maintain the Call of Duty franchise on their platforms for 3 years.

Microsoft has promised to keep the Call of Duty saga on PlayStation platforms for the next three years beyond the current agreement between Activision and Sony, said Jim Ryan, CEO of PlayStation. GamesIndustry.biz reported this through statements by the PlayStation boss himself in which he describes the offer as "inadequate on many levels".

The battle between Xbox and PlayStation for Call of Duty

As we already know, Microsoft's purchase of Activision Blizzard is shaking up the video game industry on many levels, with PlayStation positioning itself to continue receiving important franchises such as Call of Duty for years to come. And with this acquisition, Call of Duty will be in the hands of Xbox, something that PlayStation is not very happy about.

Among the different agreements, it has been offered the possibility that Call of Duty has assured its multiplatform release for the next three years and, from there, Xbox will decide whether or not to renew the possibility that new installments of the FPS saga leave or not Xbox platforms.

Recently, Xbox assured Sony that Call of Duty would remain on PlayStation on equal terms with Xbox for several more years, claiming it was an offer that went far beyond industry agreements. Now, Ryan is responding to statements from Phil Spencer that he says should not have left the private sphere.

"Microsoft has only offered for Call of Duty to remain on PlayStation for three years after the current agreement between Activision and Sony ends. After almost 20 years of Call of Duty on PlayStation, their proposal was inadequate on many levels and failed to take account of the impact on our gamers. We want to guarantee PlayStation gamers continue to have the highest quality Call of Duty experience, and Microsoft’s proposal undermines this principle," said Jim Ryan.

Source | GamesIndustry.biz